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Armor changes
Loadout weapon changes
Support weapon Stratagem changes
Stratagem patch notes
Automaton changes
Terminid changes
The latest Helldivers 2 patch notes bring an end to Arrowhead’s 60-day recovery plan, adding a few nice improvements to some Stratagems, enemies, and systems. You’ll find that Super Earth’s Light and Heavy armor types have been buffed a little along with plasma weapons and several grenades. For me, the headline Helldivers 2 changes are the Autocannon and Recoilless Rifle both getting new ammo types to switch to for added versatility and the vastly improved Jump Pack. To help you digest this update and understand the big changes, I’ve explained the most important Helldivers 2 patch notes below.Helldivers 2 patch notes for update 01.001.104 This Helldivers 2 update marks the end of Arrowhead Studios’ 60-day (actually 63-day) commitment to radically rebalancing the game based largely on community sentiment, and this last batch of changes has added some nice improvements.Compared to the previous patch in September, this is a fair bit smaller and features fewer buffs and nerfs to weapons, Str…