How to get the Destiny 2 Microcosm Exotic weapon

Getting the Destiny 2 Microcosm Exotic weapon is quite simple as you just need to complete three special co-op missions in the Pale Heart, then collect the weapon from Micah-10. Unlike some of the other new weapon quests in Destiny 2 The Final Shape, you haven’t got to forage for collectibles or complete all sorts of errands, but the Co-operative Focus missions do require you to team up with other players and can be quite long. Regardless, this Destiny 2 quest ends with you getting a powerful and very unique shield-shredding, Kinetic-damage Trace Rifle that uses Heavy ammo, so it’s well worth knowing how to get Microcosm.Destiny 2 Convalescence: Budding quest to get Microcosm explained Convalescence: Budding is a simple Exotic quest that you can pick up from Micah-10 after completing the Convalescence: Rootbound, Underbrush, and Greenery quests. Budding tasks you with completing all three Destiny 2 Cooperative Focus campaign missions: Ascent, Dissent, and Destiny 2 Iconoclasm. Once you’ve complete all three, you can return to Micah at the Arbor of Light and get the Exotic Kinetic Heavy Trace Rifle, Microcosm. You’ll find the three Cooperative Focus missions as individual activity nodes on the Pale Heart map under ‘Replayable Missions’. Unsurprisingly, the Cooperative Focus modifier emphasises cooperative play by adding extra mechanics and modifiers. These make the missions a bit trickier in places and require you to communicate well with your teammates and be on your toes. You should definitely buddy up with at least one other person, but preferably two, and ensure you’ve got a way to communicate clearly, be it voice or text chat. Don’t forget to grab the secret Destiny 2 Prismatic Fragments in each of these missions too.

Microcosm is a relatively easy exotic weapon to get in The Final Shape then, especially compared to Destiny 2 Ergo Sum and the returning Destiny 2 Khvostov. The latter can only be obtained after collecting all sorts of items across the Pale Heart, primarily the Lost Encryption Bits and Visions of the Traveler.

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