The Silent Hill 2 seesaw puzzle in Bluecreek Apartments is solved by finding two models of birds – a pigeon and a malformed swan figurine respectively – and setting them up on the Seesaw so that they perfectly balance each other out. It’s not too hard to understand as puzzles go, but finding the figurines is more of the challenge, exploring a section of Bluecreek looking for counterweight birds to balance out the mechanism. If you want some help, we’ll show you their locations and how to solve the seesaw puzzle in Silent Hill 2.Silent Hill 2 Remake seesaw puzzle solution and walkthrough After getting the Minute Hand for the clock in Silent Hill 2, you can solve the Seesaw Puzzle by doing the following:After you complete the Silent Hill 2 Remake radio and valves puzzle and access the new area by installing the hour hand, you’ll get the Minute Hand and then sealed in.Obtain the Pigeon Figurine in the open wardrobe of Apartment 210.Head to the bathroom of Apartment 209 and break the divider blocking the bath.Pick up the Malformed Figurine Part inside the bath.Head to Apartment 211 and break the wall in the kitchen.Squeeze through to find the Wooden Swan Head on the counter on the oth…

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Red Dead Redemption’s map was apparently created before its PS3 version was even in development, and a new comment from a former Rockstar Games veteran may have given us some insight into why.A new DF Direct video from Digital Foundry talks about Rockstar Games’ 2010 action-adventure finally arriving on PC, but it also mentions its original development, and the work on its PS3 version apparently coming later down the line than the Xbox 360 version. Clarifying a statement on Twitter, Digital Foundry claims: “Strictly speaking, the comment from back in the day was that the map was created before a PS3 version was in development. So, not exactly ‘late in development.'”Weighing in on the same Twitter thread, former Rockstar technical director Obbe Vermeij – who left the studio in 2009, almost a full year before Red Dead Redemption’s launch – explains that working with the Xbox 360 was easier to work with compared to the PS3. He writes: “The Xbox 360 used DirectX. This means the hardware was hidden behind a layer of software. This made it easy to write for the 360. “To get good performance out of the PS3, the developer would have to get very low level. Program the graph…

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Mafia: The Old Country is going to demand your attention when it lands in 2025. Developer Hanger 13 is back, this time with a prequel to the original Mafia game that’s exploring the origins of organized crime – with action, the studio promises,
will be “brought to life by the authentic realism and rich storytelling.” It’s an exciting prospect, particularly as Hanger 13 dials back the open world ambitions of Mafia 3 and settles into an action-adventure experience with a more linear focus. Naturally, it’s a little bold for 2K Games to schedule Mafia: The Old Country in the same release window as GTA 6, but that only goes to show how much confidence the publisher has in this title. With the first trailer out in the wild, and the promise of more information coming this December, now’s a perfect opportunity to get caught up with everything you need to know about Mafia: The Old Country. Mafia: The Old Country release date speculation Currently, the Mafia: The Old Country release date is penciled in for some point next year in 2025. We didn’t see this in the game’s reveal trailer, but it was thanks to a Tweet from publisher 2K after the Gamescom Opening Night Live s…

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No hero should have to work alone. Batman trained Robin, Bill and Ted changed history, and Butch Cassidy and the Sundance Kid, well, let’s just say they went on their own terms. In video games, the most iconic duo is easily Mario and Luigi. Since 2003, Nintendo’s flagship brothers have headlined Mario & Luigi, a spin-off of the iconic Super Mario franchise that places equal emphasis on Mario and Luigi as a team; the cornerstone of this philosophy is how all critical button inputs boil down to the A and B buttons which correspond to Mario and Luigi respectively. The siblings have been enjoying a well-earned vacation for the last decade (since Mario & Luigi: Paper Jam on 3DS), but we caught up with the pair to go hands-on with their latest, Mario & Luigi: Brothership, on the increasingly aging Nintendo Switch. After an hour in their company, it’s clear that there’s little in the way of mechanical innovation in this successor. Yet, the little things, the dressings and accoutrements to this mushroom dish, have left me thinking about it for days. They’re enough to justify this brotherly reunion entirely.Setting sail Mario & Luigi find themselves on Concordia, a col…

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How to unlock Tonic recipes

Tonic brewing explained

How to use Tonics

Brewing Destiny 2 Tonics recipes and swigging them during activities buffs you with extra combat abilities and bonus chances to get Revenant loot. These Volatile and Enriching Tonics are also a vital part of getting Revenant loot in Destiny 2, so it’s important to understand the ins and outs of brewing. However, it’s a slightly confusing system at first as it’s not obvious how you get ingredients for each Tonic or how you go about unlocking better recipes. To help you become a master apothecary, here’s everything you need to know about Destiny 2 Tonics, from how you unlock all the recipes to how you use them.How to unlock Destiny 2 Tonic recipes To discover Tonic recipes in Destiny 2, you’ve just got to brew other Tonics and hope that you randomly unlock a new recipe during the process. Essentially, whenever you hand over some reagents at the Table to brew, there’s a small chance that you’ll discover a new and similar recipe too.With 45 Tonic recipes to discover in Destiny 2 and only seven to start with, that’s a lot of brewing to do. So…

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Metaphor: ReFantazio has only been out for a few hours, but it’s already smashed through Persona 5 Royal’s concurrent player record on Steam, and it doesn’t look like it’s slowing down any time soon, either. The enormous new fantasy JRPG from Studio Zero was met with critical acclaim when its reviews went live earlier this week – including from my own Metaphor: ReFantazio review for GamesRadar+, in which I gave the game four and a half stars out of five. It appears that its player count is set to reflect that, because it’s taken no time at all to soar to 38,713 concurrent players on Steam – on a weekday, hours after launch – and surpassing Persona 5 Royal’s all-time peak of 35,474, which it set two days after its release in 2022.Despite coming from the creators of Persona 3, 4, and 5, Metaphor: ReFantazio isn’t a Persona game, although in some ways, it certainly feels like one. Even so, Persona 5 Royal – the definitive edition of Atlus’ 2016 JRPG – has felt like the one to follow. It’s held onto its fanbase tightly for years, and there’s a reason why it’s widely considered to be one of the best JRPGs of all time. Clearly though, Metaphor: ReFantaz…

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The sophomore slump, or second album syndrome, is a well-documented phenomenon in music where breakout artists sometimes struggle to replicate the heights of their debut in their second album, but does that ever happen to game studios? The developers behind Dead Cells certainly felt that pressure while making their next roguelike launching this month.In an interview with GamesRadar+, Thomas Vasseur and Yannick Berthier of Dead Cells creator Motion Twin talked through the sometimes overwhelming pressure of following up one of the best and most successful roguelikes in history with their next game, Windblown, another similarly gorgeous action game.”It’s awful and very, very cool at the same time,” Vasseur says. “Because when you want to do better, it’s like you’re running after another thing. So I think we needed this pressure to be effective in the development, but when it is too hard for us to think about that, we just remember what we are doing. We just wanted to make a game to play together.” Vasseur even likens that rush to the feeling of storming through a World of Warcraft dungeon as a seasoned veteran. “We really want to have this kind of feeling to rush. It’s hard to be in t…

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Lead Skyrim designer and former senior Starfield systems designer Bruce Nesmith reckons Bethesda Game Studios won’t move to a new game engine – and explained why it doesn’t need to.Speaking in a recent interview with VideoGamer, Nesmith outlines why Bethesda’s in-house engine still works for the studio despite its age. “We’re arguing about the game engine, let’s argue about the game,” he says. “The game engine is not the point, the game engine is in service to the game itself. You and I could both identify a hundred lousy games that used Unreal. Is it Unreal’s fault? No, it’s not Unreal’s fault.”While Bethesda’s engine has been used to create what are arguably many of the best RPGs of all time, it’s also ever-evolving – what started as the company’s version of Gamebryo, a now long-defunct engine, gradually blossomed into the Creation Engine. “Gamebryo is no longer a business, it hasn’t been for a while. But that engine has been constantly tweaked, updated, and refined,” continues Nesmith.According to the ex-developer, the Creation Engine has evolved “to do exactly the kinds of games that Bethesda makes: The Elder Scrolls, the Fallouts, Starfield.” At this point, “it’s perfectly tun…

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We’re ready to explore South of Midnight in all its spooky folklore-infused glory. Officially announced during the Xbox Games Showcase 2023, we’re still thinking about it one year later as we look ahead to all the new games for 2024 and beyond that lie ahead. The announcement trailer for Compulsion Games’ upcoming adventure gave us our first little snippets of the world setting and story, but a substantial gameplay trailer revealed at Xbox Games Showcase 2024 has us more excited than ever to explore all the magic of the Deep South when the game launches in 2025.Said to take place in a magic realist version of the American South, the trailers do well to establish the tone, with some fantastical elements thrown in for good measure. Follow that up with punchy third-person combat and exploration, and it’s certainly shaping up to be among the most intriguing upcoming Xbox Series games to keep on your radar. For now, read on below as we take you through everything we know so far about South of Midnight.Recent updatesThis South of Midnight hub was updated on June 10, adding the new gameplay trailer following its reveal at the Xbox Games Showcase 2024.South of Midnight release date   …

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The Silent Hill 2 Remake bug room code is something you’re likely trying to work out in a panic as insects besiege you from every angle. The keypad combination is actually random across each playthrough of the Silent Hill 2 Remake – there’s no specific answer across the board, but you can narrow it down to a specific set of numbers and then run through all the various possible combinations until you find out the code for the bug room. It’s not a bug, it’s a feature!How to solve the Bug Room code in the Silent Hill 2 Remake More Silent Hill 2 Remake guidesSilent Hill 2 Remake Nurses’ Office
Silent Hill 2 Remake Director’s Office hand
Silent Hill 2 Remake Director’s Office SafeThe code to the bug room in Silent Hill 2 is (at least on normal puzzle difficulty), some random combination of the numbers 2,3 and 9. You can work this out because when you examine the keypad, those numbers are clean – implying that previous use has worn the blood off them. In that sense, this puzzle makes a little more sense than the Silent Hill 2 Remake rings puzzle back in the hospital before this, though there’s a catch.Namely, there really doesn’t seem to be any way to narrow down the answer beyond that,…

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