Legend of Zelda: Echoes of Wisdom started out as a dungeon creator game

The Legend of Zelda: Echoes of Wisdom once included Super Mario Maker-style gameplay, but for dungeons.
In a new Q&A with Nintendo, Echoes of Wisdom’s director Tomomi Sano (the first female director for the Zelda series), Satoshi Terada from the now-confirmed developer Grezzo and The Legend of Zelda producer Eiji Aonuma spoke more about how the upcoming release came to into being.
Grezzo was asked to pitch ideas for a new game – the team’s first all-new Zelda title. “We asked Grezzo, ‘If you were to make the next new game, what kind of game would you like it to be?’. We had the opportunity to hear ideas from members of Grezzo, which they came up with freely and proposed,” the producer said.

We’ve played Legend Of Zelda: Echoes Of Wisdom! Here’s What You Need To Know

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